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Glossary of poker terms

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The following is a glossary of poker terms used in the card game of poker. Besides the terms listed here, there are thousands of common and uncommon poker slang terms. This is not intended to be a formal dictionary; precise usage details and multiple closely related senses are omitted here in favor of concise treatment of the basics.

Contents Top · 0–9 · A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A

ace-to-five, ace-to-six
Methods of evaluating low hands. See lowball.
act
To make a play (bet, call, raise, or fold) at the required time. It is Ted’s turn to act. Compare to “in turn”.
action
  1. A player’s turn to act. The action is on you.
  2. A willingness to gamble. I’ll give you action or There’s plenty of action in this game.
  3. A bet, along with all the calls of that bet. For example, if one player makes a $5 bet and three other players call, he is said to have $5 “in action”, and to have received $15 worth of action on his bet. Usually this term comes into play when figuring side pots when one or more players is all in. See table stakes.
action button
A marker similar to a kill button, on which a player places an extra forced bet. In a seven-card stud high-low game, the action button is awarded to the winner of a scoop pot above a certain size, signifying that in the next pot, that player will be required to post an amount representing a completion of the bring-in to a full bet. For example, in a stud game with $2 and $4 betting limits and a $1 bring-in, a player with the action button must post $2; after the cards are dealt, the player with the low card must still pay the $1 bring-in, then when the betting reaches the player who posted the $2, he is required to leave it in as a raise of the bring-in (and has the option to raise further). Players in between the bring-in and the action button can just call the bring-in, but they know ahead of time that they will be raised by the action button.
action card
In Texas hold ‘em or other community card games, a card appearing on the board that causes significant betting action because it helps two or more players. For example, an ace on the flop when two players each hold an ace.
action only
In many cardrooms, with respect to an all-in bet, only a full (or half) bet can be reraised. Anything less than a full (or half) bet is considered to be action only, that is, other players can call the bet but not raise it. For example, Alice bets $100. Bob calls. Carol goes all in for $119. When the action returns to Alice and Bob, they may only call the extra $19; they cannot raise it. Carol’s raise is called action only. Compare to “full bet rule“, “half bet rule“.
active player
A player still involved in the pot. If there are side pots, an all-in player may be active in some pots, but not in others.
add-on
In a live game, to buy more chips before you have busted. In tournament play, a single rebuy for which all players are eligible regardless of their stack size. This is usually allowed only once, at the end of the rebuy period. The add-on often offers more chips per dollar invested than the buyin and rebuys. Compare with “rebuy“.
advertising
To make an obvious play or expose cards in such a way as to deliberately convey an impression to your opponents about your style of play. For example, to make a bad play or bluff to give the impression that you bluff frequently (hoping opponents will then call your legitimate bets) or to show only good hands to give the impression that you rarely bluff (hoping opponents will then fold when you do).
aggressive, aggression
See aggression. Compare to “loose“, “tight“, “passive“.
air
  1. In lowball, “giving air” is letting an opponent who might otherwise fold know that you intend to draw one or more cards to induce him to call.
  2. Nothing, as in That last bluff was with total air, or I caught air on the river.
all in
Having bet all of your chips in the current hand. See all in.
angle
A technically legal, but borderline unethical, play. For example, deliberately miscalling one’s own hand to induce a fold, or placing odd amounts of chips in the pot to confuse opponents about whether you mean to call or raise. A player employing such tactics is called an “angle shooter”.
ante
See ante.
ante off
In tournament play, to force an absent player to continue paying antes, blinds, bring-ins, or other forced bets so that the contest remains fair to the other players. Go ahead and take that phone call. We’ll ante you off until you get back. Also “blind off“.

B

backdoor
  1. A draw requiring two or more rounds to fill. For example, catching two consecutive cards in two rounds of seven-card stud or Texas hold ‘em to fill a straight or flush.
  2. A hand made other than the hand the player intended to make. I started with four hearts hoping for a flush, but I backdoored two more kings and my trips won.
back in
To enter a pot by checking and then calling someone else’s open on the first betting round. Usually used in games like Jackpots, meaning to enter without openers.
back into
To win a pot with a hand that would have folded to any bet. For example, two players enter a pot of draw poker, both drawing to flushes. Both miss, and check after the draw. The player with the ace-high draw “backs into” winning the pot against the player with only a king-high draw. Also to make a backdoor draw, for example, a player who starts a hand with three of a kind, but makes a runner-runner flush, can be said to back into the flush.
backraise
A reraise from a player that previously limped in the same betting round. I decided to backraise with my pocket eights to isolate the all-in player. Also limp-reraise.
bad beat
See bad beat.
bank
Also called the house, the person responsible for distributing chips, keeping track of the buy-ins, and paying winners at the end of the game.
bankroll
The amount of money that a player has to wager for the duration of his or her poker career.
A very chip or money rich player.
To fund someone’s participation in a game. As in, “John bankrolled Kate’s $5,000 entry fee into the tournament.”
behind
  1. Not (currently) having the best hand. I’m pretty sure my pair of jacks was behind Lou’s kings, but I had other outs, so I kept playing.
  2. Describing money in play but not visible as chips in front of a player. For example, a player may announce “I’ve got $100 behind” while handing money to a casino employee, meaning that this money is “in play” and he may bet or call with that money even before the chips are brought to him.
bet
  1. Any money wagered during the play of a hand.
  2. More specifically, the opening bet of a betting round.
  3. In a fixed limit game, the standard betting amount. There were six bets in the pot when I called.
betting structure
The complete set of rules regarding forced bets, limits, raise caps, and such for a particular game. See betting.
big bet
See big bet.
big bet game
A game played with a no limit or pot limit betting structure.
big blind
See blind.
big blind special
See big blind special
big full
The best possible full house in community card games. I had the big full when the flop came A-A-5 and my hole cards were A-5. A stronger hand than the “underfull“.
big stack
A stack of chips that is relatively large for the stakes being played. Compare with “short stack“.
blank
A card, frequently a community card, of no apparent value. I suspected Margaret had a good draw, but the river card was a blank, so I bet again. Compare to “rag“, “brick“, “bomb“.
blaze
A Non-standard poker hand of five face cards that outranks a flush.
bleed
Consistently losing chips through bad play, possibly resulting from tilt. When a player is consistently losing chips, it is referred to as “bleeding chips”.
blind
  1. A type of forced bet. See blind.
  2. In the “dark“.
blind stud
A stud poker game in which all cards are dealt face down. Was popular in California before legal rulings made traditional stud legal there.
blind off, blinded
  1. To “ante off“.
  2. To have one’s stack reduced by paying ever increasing blinds in tournaments. Ted had to make a move soon or he would be blinded away in three more rounds.
blocker
In community card poker, refers to holding one of the opponent’s outs, typically when the board threatens a straight or straight draw. A blocker is also having a combination of cards that turn your opponents outs into your own, such as having four to a straight flush. The two cards to give you a straight flush are blockers against his high flush draw.The board was A23 but with my pair of fives I held two blockers to the straight. Compare to “dry ace“.
blocking bet
An abnormally small bet made by a player out of position intended to block a larger bet by an opponent.
bluff
See bluff.
board
  1. The set of community cards in a community card game. If another spade hits the board, I’ll have to fold.
  2. The set of face-up cards of a particular player in a stud game. Zack’s board didn’t look too scary, so I bet into him again.
  3. The set of all face-up cards in a stud game. I started with a flush draw, but there were already four other diamonds showing on the board, so I folded.
boat
Another name for Full house
both ways
Both halves of a split pot, often declared by a player who thinks he or she will win both low and high.
bottom dealing
See bottom dealing.
bottom end
The lowest of several possible straights, especially in a community card game. For example, in Texas hold ‘em with the cards 5-6-7 on the board, a player holding 3-4 has the bottom end straight, while a player holding 4-8 or 8-9 has a higher straight. Also “idiot end“.
bottom pair, bottom set
In a community card game, a pair (or set) made by matching the lowest-ranking board card with one (or two) in one’s private hand. Compare second pair, top pair.
bounty
An aspect of some poker tournaments that rewards players for eliminating other players with a cash prize for each player they eliminate, separate from the tournament payout structure. See bounty
box
The chip tray in front of a house dealer, and by extension, the house dealer’s position at the table. You’ve been in the box for an hour now; don’t you get a break?
boxed card
A card encountered face-up in the assembled deck during the deal, as opposed to one overturned in the act of dealing. Most house rules treat a boxed card as if it didn’t exist; that is, it is placed aside and not used. Different rules cover cards exposed during the deal.
break
  1. In a draw poker game, to discard cards that make a made hand in the hope of making a much better one. For example, a player with J-J-10-9-8 may wish to break his pair of jacks to draw for the straight, and a lowball player may break his 9-high 9-5-4-2-A to draw for the wheel. In a Jacks-or-better draw game, a player breaking a high pair must keep the discarded card aside, to prove he had openers.
  2. To end a session of play. The game broke at about 3:00.
  3. During a tournament, an interval where play ceases and the players are free to refresh or relieve themselves.
brick
A “blank“, though more often used in the derogatory sense of a card that is undesirable rather than merely inconsequential, such as a card of high rank or one that makes a pair in a low-hand game. Also known as a bomb. Compare to “rags“.
brick & mortar
A brick & mortar or B&M casino is a term referring to a “real” casino based in a building, as opposed to an online casino. This term is used to refer to many real world locations vs. their Internet counterparts. It is not just a poker term or even a gambling term; it is often used in e-commerce in similar situations.
bridge order
Poker is neutral about suits. A spade flush and a club flush with all ranks matching is a tie. But in determining the dealer at the start of a game, or in determining the bringin bettor in a stud game, bridge rank rules: Spades beat hearts beat diamonds beat clubs. It’s convenient but coincidental that this works out to reverse alphabetical order.
bring in
  1. To open a betting round. Alice brought it in for $4, and Bob raised to $10.
  2. A forced bet in stud games. In the first betting round, the holder of the worst (lowest or highest, depending) upcard must post a bring-in bet. The bring-in bet is typically a quarter to a third of a small bet. The bring-in bettor may look at his cards, and place a full bet if he deems it wise.
broadway
A 10 through ace straight.
brush
  1. A casino employee whose job it is to greet players entering the poker room, maintain the list of persons waiting to play, announce open seats, and various other duties (including brushing off tables to prepare them for new games, hence the name).
  2. To recruit players into a game. Dave is brushing up some players for tonight’s game.
bubble
The last finishing position in a poker tournament before entering the payout structure. He was very frustrated after getting eliminated on the bubble. Also can be applied to other situations like if six players will make a televised final table the player finishing seventh will go out on the “TV bubble”. Also used to describe any situation close to the payout structure.
buck
See button.
bug
See bug. Compare to wild card.
bully
A player who raises frequently to force out more cautious players, especially one with a large stack for the size of the game (a “big stack” bully).[1]
burn card, burn
See burn card.
busted
  1. Not complete, such as four cards to a straight that never gets the fifth card to complete it.
  2. Out of chips. To “bust out” is to lose all of one’s chips.
button
See button. Also “buck” or “hat”. The most common button indicates the dealer position at the table, but other specialized buttons exist.
buy-in
The minimum required amount of chips that must be “bought” to become involved in a game (or tournament). For example, a $4-$8 fixed limit game might require a player to buy at least $40 worth of chips. This is typically far less than an average player would expect to play with for any amount of time, but large enough that the player can play a number of hands without buying more, so the game isn’t slowed down by constant chip-buying.
buy short
To buy into a game for an amount smaller than the normal buy-in. Some casinos allow this under certain circumstances, such as after having lost a full buy-in, or if all players agree to allow it.
buy the button
  1. A rule originating in northern California casinos in games played with blinds, in which a new player sitting down with the button to his right (who would normally be required to sit out a hand as the button passed him, then post to come in) may choose to pay the amount of both blinds for this one hand (the amount of the large blind playing as a live blind, and the amount of the small blind as dead money), play this hand, and then receive the button on the next hand as if he had been playing all along. See public cardroom rules.
  2. A tactic most often used by late-position players: a raise to encourage the later and button players to fold, thus giving the raiser last position in subsequent betting rounds.
buy the pot
Making a bet when no one else is betting so as to force the other players to fold, thus winning the pot uncontested. A specialized version of this is “buying the blinds” by making a large raise in the first round forcing all other players out of the game.

C

call
See call.
call the clock
A method of discouraging players from taking an excessively long time to act. When someone calls the clock, the player has a set amount of time in which to make up his mind; if he fails to do so, his hand is immediately declared dead. In tournament play, a common rule is that if a player takes too long and no one calls the clock, the dealer or floor personnel will automatically do so.
calling station
See calling station.
cap
A limit on the number of raises allowed in a betting round. Typically three or four (in addition the opening bet). In most casinos, the cap is removed if there are only two players remaining either (1) at the beginning of the betting round, or (2) at the time that what would have otherwise been the last raise is made.
Also, term for the chip, token, or object placed atop one’s cards to show continued involvement with a hand.
cap game
Similar to “cap” above, but used to describe a no-limit or pot limit game with a cap on the amount that a player can bet during the course of a hand. Once the cap is reached, all players remaining in the hand are considered all-in. For example, a no limit game could have a betting cap of 30 times the big blind.[2]
cards speak
See cards speak.
case card
The last available card of a certain description (typically a rank). The only way I can win is to catch the case king., meaning the only king remaining in the deck.
cash game
See ring game.
cash plays
An announcement, usually by a dealer, that a player requested to buy chips and can bet the cash he has on the table in lieu of chips until he receives his chips. In many card rooms, it also refers to the policy that $100 bills may remain on the table and considered to be “in play” in cash form, rather than converted to chips.
catch
To receive needed cards on a draw. I’m down 300–I can’t catch anything today. or Joe caught his flush early, but I caught the boat on seventh street to beat him. Often used with an adjective to further specify, for example “catch perfect”, “catch inside”, “catch smooth”.
catch up
To successfully complete a draw, thus defeating a player who previously had a better hand. I was sure I had Alice beat, but she caught up when that spade fell.
catch perfect
To catch the only two possible cards that will complete a hand and win the pot, usually those leading to a straight flush. Usually used in Texas hold ‘em. Compare with “runner-runner“.
center pot
The main pot in a table stakes game where one or more players are all in.
chase
  1. To call a bet to see the next card when holding a drawing hand when the pot odds do not merit it.
  2. To continue to play a drawing hand over multiple betting rounds, especially one unlikely to succeed. Bob knew I made three nines on fourth street, but he chased that flush draw all the way to the river.
  3. To continue playing with a hand that is not likely the best because one has already invested money in the pot. See sunk cost fallacy.
check
  1. To bet nothing. See check.
  2. A casino chip.
check out
To fold, in turn, even though there is no bet facing the player. In some games this is considered a breach of etiquette equivalent to folding out of turn. In others it is permitted, but frowned upon.
check-raise
See check-raise.
chip
See casino token.
chip declare
A method of declaring intent to play high or low in a split-pot game with declaration. See declaration.
chip dumping
A form of collusion that happens during tournaments, especially in the early rounds. Two or more players decide to go all-in early. The winner gets a large amount of chips, which increases the player’s chance of cashing. The winnings are then split among the colluders.
chip leader
The player currently holding the most chips in a tournament (or occasionally a live no limit game).
chip race
See chip race.
chip up
  1. To exchange lower-denomination chips for higher-denomination chips. In tournament play, the term means to remove all the small chips from play by rounding up any odd small chips to the nearest large denomination, rather than using a chip race.
  2. To steadily accumulate chips in tournament play, typically by winning small pots with minimal risk-taking.
chop
  1. To split a pot because of a tie, split-pot game, or player agreement.
  2. To play a game for a short time and cash out. Also “hit and run”.
  3. A request made by a player to a dealer after taking a large-denomination chip that he wishes the dealer to make change.
  4. To chop blinds.
  5. An agreement by all players remaining in a tournament to distribute the remaining money in the prize pool according to an agreed-upon formula instead of playing the tournament to completion. Usually occurs at the final table of a large tournament.
chopping the blinds
See chopping the blinds.
closed
See closed.
coffee housing
Talking in an attempt to mislead other players about the strength of a hand. For example a player holding A-A as their first two cards might say “lets gamble here”, implying a much weaker holding. Coffee housing is considered bad etiquette in the UK, but not in the USA. This is also called speech play.
coin flip
A situation where two players have, perhaps wisely, invested all their money in the pot and it’s a roughly even chance which of them wins. A-K against a small pair is a common case; the A-K is only a modest dog. Also “race.”
cold call
To call an amount that represents a sum of bets or raises by more than one player. Alice opened for $10, Bob raised another $20, and Carol cold called the $30. Compare to “flat call“, “overcall“.
cold deck
A deck that has been intentionally rigged (’stacked’) such that some player or players cannot win.
collusion
A form of cheating involving cooperation among two or more players. See cheating in poker.
color change, color up
To exchange small-denomination chips for larger ones.
combo, combination game
A casino table at which multiple forms of poker are played in rotation.
come bet, on the come
A bet or raise made with a drawing hand, building the pot in anticipation of filling the draw. Usually a weak “gambler’s” play, but occasionally correct with a very good draw and large pot or as a semi-bluff.
community card
See community card poker.
complete hand
See made hand.
completion
To raise a small bet up to the amount of what would be a normal-sized bet. For example, in a $2/$4 stud game with $1 bring-in, a player after the bring-in may raise it to $2, completing what would otherwise be a sub-minimum bet up to the normal minimum. Also in limit games, if one player raises all in for less than the normally required minimum, a later player might complete the raise to the normal minimum (depending on house rules). See table stakes.
connectors
Two or more cards of consecutive rank.
continuation bet
A bet made after the flop by the player who took the lead in betting before the flop (Texas hold ‘em and Omaha hold ‘em). Compare to “probe bet“.
cooler
A case in which playing a strong hand (often the second best) that normally justifies the maximum bet is beaten by a still stronger hand.
countdown
  1. The act of counting the cards that remain in the stub after all cards have been dealt, done by a dealer to ensure that a complete deck is being used.
counterfeit
See counterfeit. Also “duplicate“.
cow
A player with whom one is sharing a buy-in, with the intent to split the result after play. To “go cow” is to make such an arrangement.
cripple
In some community card games, to cripple the deck means to have a hand that is virtually impossible for anyone else to catch up to. For example, in Texas hold ‘em, if a player’s hole cards are A-T and the flop is A-A-T the player has “crippled the deck”; though that player’s hand is high (probably unbeatable), other players are unlikely to see any possibility for improvement and will probably fold. Such a hand generally doesn’t gain much money for the player holding such a hand, however it is possible to win a large amount through #slow play.
crying call
Calling when a player thinks he does not have the best hand.
cut
See cut.
cut card
A distinctive card, usually stiff solid-colored plastic, held against the bottom of the deck during the deal to prevent observation of the bottom card.
cutoff
The seat immediately to the right of the dealer button. In home games where the player on the button actually shuffles and deals the cards, the player in the cutoff seat cuts the deck (hence the name).

D

dark
Describing an action taken before receiving information to which the player would normally be entitled. I’m drawing three, and I check in the dark. Compare to “blind”.
dead blind
A blind that is not “live”, in that the player posting it does not have the option to raise if other players just call. Usually refers to a small blind posted by a player entering, or returning to, a game (in a position other than the big blind) that is posted in addition to a live blind equal to the big blind.
dead button
See dead button rule.
dead hand
A player’s hand that is not entitled to participate in the deal for some reason, such as having been fouled by touching another player’s cards, being found to contain the wrong number of cards, being dealt to a player who did not make the appropriate forced bets, etc.
dead man’s hand
See Dead Man’s Hand.
dead money
See dead money.
deal
  1. To distribute cards to players in accordance with the rules of the game being played.
  2. A single instance of a game of poker, begun by shuffling the cards and ending with the award of a pot. Also called a “hand” (though both terms are ambiguous).
  3. An agreement to split tournament prize money differently from the announced payouts.
deal twice
In a cash game, when two players are involved in a large pot and one is all-in, they might agree to deal the remaining cards twice. If one player wins both times he wins the whole pot, but if both players win one hand they split the pot. Also, “play twice”.
dealer
  1. The person dealing the cards. Give Alice the cards, she’s the dealer.
  2. The person who assumes that role for the purposes of betting order in a game, even though someone else might be physically dealing. Also “button“. Compare to “buck“.
dealer’s choice
A version of poker in which the deal passes each game and each dealer can choose, or invent, a new poker game each hand or orbit. See dealer’s choice.
declare
To verbally indicate an action or intention. See declaration.
defense
See defense.
deuce
  1. A 2-spot card. Also called a duck, quack, or swan.
  2. Any of various related uses of the number two, such as a $2 limit game, a $2 chip, etc.
deuce-to-seven
A method of evaluating low hands. See Deuce-to-seven low.
dirty stack
A stack of chips apparently of a single denomination, but with one or more chips of another. Usually the result of inattention while stacking a pot, but may also be an intentional deception.
discard
To take a previously dealt card out of play. The set of all discards for a deal is called the “muck” or the “deadwood”.
dominated hand
A hand that is extremely unlikely to win against another specific hand, even though it may not be a poor hand in its own right. Most commonly used in Texas hold ‘em. A hand like A-Q, for example, is a good hand in general but is dominated by A-K, because whenever the former makes a good hand, the latter is likely to make a better one. A hand like 7-8 is a poor hand in general, but is not dominated by A-K because it makes different kinds of hands. See also domination.
door card
  1. In a stud game, a player’s first face-up card. Patty paired her door card on fifth street and raised, so I put her on trips.
  2. In Texas hold ‘em, the door card is the first visible card of the flop.
  3. In Draw poker, the sometimes visible card at the bottom of a player’s hand. Players will often deliberately expose this card, especially at lowball.
double-ace flush
Under unconventional rules, a flush with one or more wild cards in which they play as aces, even if an ace is already present.
double-board, double-flop
Any of several community card game variants (usually Texas hold ‘em) in which two separate boards of community cards are dealt simultaneously, with the pot split between the winning hands using each board.
double-draw
Any of several Draw poker games in which the draw phase and subsequent betting round are repeated twice.
double raise
The minimum raise in a no-limit or pot-limit game, raising by just the amount of the current bet.
double suited
Used to describe an Omaha hold ‘em starting hand where two pairs of suited cards are held, e.g. two spades and two diamonds. May be abbreviated “ds” in written descriptions. AAJT (ds) is widely considered a premium pot-limit Omaha hold ‘em starting hand.
double up, double through
In a big bet game, to bet all of one’s chips on one hand against a single opponent (who has an equal or larger stack) and win, thereby doubling your stack. I was losing a bit, but then I doubled through Sarah to put me in good shape.
downcard
A card that is dealt facedown.
drag light
To pull chips away from the pot to indicate that you don’t have enough money to cover a bet. If you win, the amount is ignored. If you lose, you must cover the amount from your pocket. This is not allowed at any casino or any but the most casual home games; see table stakes.
draw, drawing hand
See draw.
  1. A ‘drawing hand’ is when a player has a chance to improve their hand to something considerably stronger through ‘drawing’ the required cards on the flop, on the turn or on the river.[3]
drawing dead
  1. Playing a drawing hand that will lose even if successful (a state of affairs usually only discovered after the fact or in a tournament when two or more players are “all in” and they show their cards). I caught the jack to make my straight, but Rob had a full house all along, so I was drawing dead.
  2. Playing a hand that can never improve beyond the opponent’s hand. As soon as he tabled that flopped three-of-a-kind, I knew my pair of aces was drawing dead.
drawing live
Not drawing dead; that is, drawing to a hand that will win if successful.
drawing thin
Not drawing completely dead, but chasing a draw in the face of poor odds. Example: a player who will only win by catching 1 or 2 specific cards is said to be drawing thin. Profitable drawing thin requires large pot odds.
drop
  1. To fold.
  2. Money charged by the casino for providing its services, often dropped through a slot in the table into a strong box. See “rake“.
  3. To drop ones cards to the felt to indicate that one is in or out of a game.
dry ace
In Omaha hold ‘em or Texas hold ‘em, refers to an ace in one’s hand without another card of the same suit. Used especially to describe the situation where the board presents a flush possibility, when the player does not in fact have a flush, but holding the ace presents some bluffing or semi-bluffing opportunity and a redraw in case the flush draw comes on turn. Compare to “blocker“.
dry pot
A side pot with no money created when a player goes all in and is called by more than one opponent, but not raised. If subsequent betting occurs, the money will go to the dry pot.
duplicate
To counterfeit, especially when the counterfeiting card matches one already present in the one’s hand.

E

early position
See position.
eight or better
A common qualifier in High-low split games that use Ace-5 ranking. Only hands where the highest card is an eight or smaller can win the low portion of the pot.
equity
One’s mathematical expected value from the current deal, calculated by multiplying the amount of money in the pot by one’s probability of winning. For example, if the pot currently contains $100, and you estimate that you have a one in four chance of winning it, then your equity in the pot is $25. If a split is possible, the equity also includes the probability of winning a split times the size of that split; for example, if the pot has $100, and you have a 1/4 chance of winning and a 1/5 chance of taking a $50 split, your equity is $25 + $10 = $35.
expectation, expected value, EV
See expected value. Often used in poker to mean “profitability in the long run”.
exposed card
A card whose face has been deliberately or accidentally revealed to players normally not entitled to that information during the play of the game. Various games have different rules about how to handle this irregularity. Compare to “boxed card“.

F

family pot
A deal in which every (or almost every) seated player called the first opening bet.
fast
Aggressive play. I was afraid of too many chasers, so I played my trips fast. Compare to “speeding“.
feeder
In a casino setting, a second or third table playing the same game as a “main” table, and from which players move to the main game as players there leave. Also called a “must-move table.”
felt
The cloth covering of a poker table, whatever the actual material. Metaphorically, the table itself: Doyle and I have played across the felt. Also used to refer to table felt made visible by being uncluttered with chips from a player having lost them all or taken all of an opponent’s. I felted Carla when I filled up against her flush.
fifth street
  1. The last card dealt to the board in community card games. Also “river“.
  2. The fifth card dealt to each player in stud poker.
fill, fill up
To successfully draw to a hand that needs one card to complete it, by getting the last card of a straight, flush, or full house. Jerry made his flush when I was betting my kings up, but I filled on seventh street to catch up.
final table
The last table in a multi-table poker tournament. The final table is set when a sufficient amount of people have been eliminated from the tournament leaving an exact amount of players to occupy one table (typically no more than ten players).
first position
The playing position to the direct left of the blinds in Texas hold ‘em or Omaha hold ‘em, also known as “under the gun.” The player in first position must act first on the first round of betting.
fish
A poor player. See also Donkey.
To chase draws holding weak hand. Especially when facing aggressive play by another player.
five of a kind
A hand possible only in games with wild cards, or a game with more than one deck, defeating all other hands, comprising five cards of equal rank.
fixed limit, flat limit
See fixed limits.
flash
  1. To show the bottom card of the deck while shuffling.
  2. To show one or more downcards from one’s hand. After everyone folded, Ted flashed his bluff to the other players.
flat call
A call, in a situation where one might be expected to raise. Normally I raise with jacks, but with three limpers ahead of me I decided to flat call. Also “smooth call”. Compare to “cold call“, “overcall“. See slow play.
float
Calling a bet in order to take a pot down later, kind of like a bluff slowplay or a bluff call. e.g. You call suspected continuation bets on the flop in the hopes that the bettor will give up his unimproved AK and check on the turn. You then bet and hopefully take the pot away from the preflop aggressor. We are floating over the other guys flop bet looking for an opportunity to take the pot.
floorman, floorperson
A casino employee whose duties include adjudicating player disputes, keeping games filled and balanced, and managing dealers and other personnel. Players may shout “floor!” to call for a floorperson to resolve a dispute, to ask for a table or seat change, or to ask for some other casino service.
flop
The dealing of the first three face-up cards to the board, or to those three cards themselves. See flop
flop game
A community card game.
flush
A hand comprising five cards of the same suit. See List of poker hands.
fold
To discard one’s hand and forfeit interest in the current pot. See fold.
fold equity
The portion of the pot one expects to win, on average, by a bet that induces your opponents to fold, rather than seeing the showdown. For example, if your opponent folds 50% of the time to bets in situations like this, your fold equity = (current pot size) * (0.50). See also equity.
forced bet
See forced bets.
forced-move
In a casino where more than one table is playing the same game with the same betting structure, one of the tables may be designated the “main” table, and will be kept full by requiring a player to move from one of the feeder tables to fill any vacancies. Players will generally be informed that their table is a “forced-move” table to be used in this way before they agree to play there. Also “must-move”.
forward motion
A house rule of some casinos states that if a player in turn picks up chips from his stack and moves his hand toward the pot (“forward motion with chips in hand”), this constitutes a commitment to bet (or call), and the player may not withdraw his hand to check or fold. Such a player still has the choice of whether to call or raise. Compare to “string bet“.
fouled hand
A hand that is ruled unplayable because of an irregularity, such as being found with too many or too few cards, having been mixed with cards of other players or the muck, having fallen off the table, etc. Compare to “dead hand“.
four-flush
Four cards of the same suit. A non-standard poker hand in some games, an incomplete drawing hand in most. See Four flush.
four of a kind
A hand containing four cards of equal rank. Also “quads”. See List of poker hands.
four-straight
Four cards in rank sequence; either an open-ender or one-ender. A non-standard poker hand in some games, an incomplete drawing hand in most. Sometimes “four to a straight”.
fourth street
  1. The fourth card dealt to the board in community card games. Also “turn”.
  2. The fourth card dealt to each player in stud.
free card
A card dealt to one’s hand (or to the board of community cards) after a betting round in which no player opened. One is thereby being given a chance to improve one’s hand without having to pay anything. I wasn’t sure my hand was good, but I bet so I wouldn’t give a free card to Bill’s flush draw.
freeroll
See freeroll.
freezeout
The most common form of tournament. There’s no rebuy, play continues until one player has all the chips.
full house, full boat, full hand, full
A hand with three cards of one rank and two of a second rank. Also “boat”, “tight”. See List of poker hands.
full bet rule
In some casinos, the rule that a player must wager the full amount required in order for his action to constitute a raise. For example, in a game with a $4 fixed limit, a player facing an opening bet of $4 who wagers $7 is deemed to have flat called, because $8 is required to raise. Compare to “half bet rule“. See Public cardroom rules and “All in” betting.
full ring
A full ring game is a cash game with more than six players involved, typically nine to eleven. This term is normally used in the context of online poker. Compare to “shorthanded“.

G

gap hand
In Texas hold ‘em, a gap hand is a starting hand with at least one rank separating the two cards. Usually referred to in context of one-gap and two-gap hands.
get away
To fold a good hand against a supposedly superior hand. Compare with laydown.
going south
To sneak a portion of your chips from the table while the game is underway. The intent is to reduce the stakes you have at risk. Normally prohibited in public card rooms. Also “ratholing”.
grinder
A player who earns a living by making small profits over a long period of consistent, conservative play. Compare to “rock“.
guts, guts to open
  1. A game with no opening hand requirement; that is, where the only requirement to open the betting is “guts”, or courage.
  2. Any of several poker variants where pots accumulate over several hands until a single player wins. See guts.
gut shot, gutshot
See inside straight draw.
gypsy
To enter the pot cheaply by just calling the blind rather than raising. Also “limp“.

H

half bet rule
In some casinos, the rule that placing chips equal to or greater than half the normal bet amount beyond the amount required to call constitutes a commitment to raise the normal amount. For example, in a game with a $4 fixed limit, a player facing a $4 opening bet who places $6 in the pot is deemed to have raised, and must complete his bet to $8. Compare to “full bet rule“. See Public cardroom rules and “all in” betting.
hand
See hand.
hand-for-hand
See hand-for-hand.
hand history
The textual representation of a hand (or hands) played in an Internet cardroom. See Poker tools.
hanger
When the bottom card of the deck sticks out beyond the others, an unwanted tell that the dealer is dealing from the bottom of the deck.
heads up
Playing against a single opponent. After Lori folded, Frank and I were heads up for the rest of the hand.
heater
See rush.
high hand, high
The best hand using traditional poker hand values, as opposed to lowball. Used especially in high-low split games.
high card
  1. A no pair hand, ranked according to its highest-ranking cards.
  2. To defeat another player by virtue of high-ranking cards, especially kickers.
  3. To randomly select a player for some purpose by having each draw one card, the highest of which is selected (for example, to decide who deals first). When all the players get here, we’ll high card for the button. Often high card by suit is used for this purpose.
high-low, high-low split
See high-low split.
hijack seat
The seat to the right of the cutoff seat, or second to the right of the button.
hole cards, hole
  1. Face-down cards. Also “pocket cards”. I think Willy has two more queens in the hole.
  2. A seat, often preceded by a number relative to the button. Sara opened from the 2-hole.
hole cam
a camera that displays a player’s face-down cards (“hole cards”) to television viewers. Also “pocket cam”.
home game
A game played at a private venue (usually the home of one of the players), as opposed to a casino or public cardroom.
horse
A player financially backed by someone else. I lost today, but Larry was my horse in the stud game, and he won big. Compare with bankroll.
H.O.R.S.E.
See H.O.R.S.E..

I

ignorant end, idiot end
In flop games, a player drawing to, or even flopping, a straight with undercards to the flop has the idiot end of it. A player with 8-9 betting on a flop of A-T-J puts himself at great risk, because many of the cards that complete his straight give credible opponents higher ones.
implied pot odds, implied odds
See implied pot odds.
improve
To achieve a better hand than one currently holds by adding or exchanging cards as provided in the rules of the game being played. I didn’t think Paula was bluffing, so I decided not to call unless I improved on the draw.
inside straight
See inside straight draw. Also “belly buster“, “gutshot”. Compare to outside straight draw.
in position, IP
A player is said to be in position, if the player is last to act on the flop, turn and river betting rounds. Compare to out of position.
insurance
A “business” deal in which players agree to split or reduce a pot (roughly in proportion to the chances of each of them winning) with more cards to come rather than playing out the hand, or else a deal where one player makes a side bet against himself with a third party to hedge against a large loss.
in the middle
  1. In a game with multiple blinds, an incoming player may sometimes be allowed to post the blinds “in the middle” (that is, out of their normal order) rather than having to wait for them to pass.
  2. A player being whipsawed is said to be “in the middle”.
in the money
To place high enough in a poker tournament to get prize money. Also “ITM”.
in turn
A player, or an action, is said to be in turn if that player is expected to act next under the rules. Jerry said “check” while he was in turn, so he’s not allowed to raise.
irregular declaration
An action taken by a player in turn that is not a straightforward declaration of intent, but that is reasonably interpreted as an action by other players, such as pointing a thumb up to signify “raise”. House rules or dealer discretion may determine when such actions are meaningful and/or binding.
irregularity
Any of a number of abnormal conditions in play, such as unexpectedly exposed cards, that may call for corrective action. See Public cardroom rules.
isolation
See isolation.

J

jackpot
  1. A game of “jackpot poker” or “jackpots”, which is a variant of five-card draw with an ante from each player, no blinds, and an opening requirement of a pair of jacks or better.
  2. A large pool of money collected by the house and awarded for some rare occurrence, typically a bad beat.
joker
A 53rd card used mostly in draw games. The joker may usually be used as an Ace, or a card to complete a straight or flush, in high games, and as the lowest card not already present in a hand at low. See bug. A joker may give a player a great many outs.
juice
Money collected by the house. Also “vig“, “vigorish“. See rake.
junk
A hand with little expected value.

K

kicker
See kicker.
kill game, kill pot
See kill game.
kitty
A pool of money built by collecting small amounts from certain pots, often used to buy refreshments, cards, and so on. The home-game equivalent of a rake.

L

lag
A “loose aggressive” style of play in which a player plays a lot of starting hands and makes many small raises in hopes of out-playing his opponents.
last to act
A player is last to act if all players between the player and the button have folded.
laydown
A tough choice to fold a good hand in anticipation of superior opposition.
lead
The player who makes the last bet or raise in a round of betting is said to have the lead at the start of the next round. Can also be used as a verb meaning to bet out into the pot, “to lead into the pot.”
level
Used in tournament play to refer to the size of the blinds which are periodically increased. For example, in the first level the small blind / big blind may be $50 / $100, in the second level the blinds may be $100 / $200.
leg-up, leg-up button
The button used to signify who has won the previous hand in a kill game. Winning a pot in a “2 consecutive pots” kill game with the leg-up button in front of you, results in a kill.
light
A hand which is not likely to be best. Usually used as an action descriptor; “call light”, “3-bet light”. See semi-bluff.
limit
  1. The minimum or maximum amount of a bet.
  2. See fixed limit.
limp, limp in
To enter a pot by simply calling the bet to them instead of raising, called so because a player with a marginal hand may be willing to pay the minimum to see more cards, but would likely fold if the bet increased further.
limp-reraise
A reraise from a player that previously limped in the same betting round. I decided to limp-reraise with my pocket eights to isolate the all-in player. Also backraise.
live bet
A bet posted by a player under conditions that give him the option to raise even if no other player raises first; typically because it was posted as a blind or straddle, or to enter a new game.
live cards
In stud poker games, cards that will improve your hand that have not been seen among anyone’s upcards, and are therefore presumably still available. In games such as Texas hold ‘em, a player’s hand is said to contain “live” cards if matching either of them on the board would give that player the lead over his opponent. Typically used to describe a hand that is weak, but not dominated.
live hand
A hand still eligible to win the pot; one with the correct number of cards that has not been mucked or otherwise invalidated.
live game
A game with a lot of action, usually including many unskilled players, especially maniacs. See also live poker, below.
live poker
A retronym for poker played with at a table with cards, as opposed to video poker or online poker.
lock up
To “lock up” a seat in a cash game means to place a poker chip, player’s card, or other personal effect on the table in front of the seat, to signify that the seat is occupied even though the player may not be present.
loose
See loose/tight play. Compare to “tight“, “aggressive“, “passive“.
low
  1. The lowest card by rank.
  2. The low half of the pot in a high-low split.

M

M-ratio
A measure of the health of a chip stack as a function of the cost to play each round. See M-ratio.
made hand
See made hand. Compare to a drawing hand.
maniac
A very loose and aggressive player, who bets and raises frequently, and often in situations where it is not good strategy to do so. Opposite of rock.
Mark
A person at a poker table that is the focus of attention. Other players consider the “mark” a weaker competitor and try to push the person out. See Mark.
match the pot
To put in an amount equal to all the chips in the pot.
micro-limit
Internet poker games with stakes so small that real cardrooms couldn’t possibly profit from them, are said to be at the “micro-limit” level (e.g. 25¢-50¢).
misdeal
A deal which is ruined for some reason and must be redealt.
missed blind
A required bet that is not posted when it is a player’s turn to do so, perhaps occurring when a player absents himself from the table. Various rules require the missed bet to be made up upon the player’s return.
move in
In a no-limit game, to “move in” or to “go all in” means to bet one’s entire stake on the hand in play. See table stakes.
muck
  1. To fold.
  2. To discard one’s hand without revealing the cards. Often done after winning without a showdown or at a showdown when a better hand has already been revealed.
  3. The discard pile “There were only a couple of cards in the muck
multi-way pot
A pot where several players compete for it. Also known as a family pot.

N

negative freeroll
See negative freeroll.
no-limit
Rules designating players are allowed to wager any or all of their chips in a single bet. See no-limit.
nothing
When a player only has the possibility of a high card and no other hand that will win.
nut hand (the nuts)
The nut hand is the best possible hand in a given situation. See nut hand.
nit
A player who is unwilling to take risks.

O

offsuit
Cards that are not of the same suit. The ace of clubs and the king of spades are called ace-king offsuit
one-chip rule
A call of a previous bet using a chip of higher denomination than necessary is considered a call unless it is verbally announced as a raise.
one-eyed royals
See one-eyed royals.
one-ended straight draw
Four out of five cards needed for a straight that can only be completed with one specific rank of card, in cases where the needed card rank is either higher or lower than the cards already held as part of the sequence; as opposed to an inside straight draw or an open-ended straight draw
While A-2-3-4 and A-K-Q-J are the only truly one-ended straight draw possibilities, an open-ended straight draw could be considered one-ended if one of the card ranks needed to complete it would also give an opponent a hand of higher rank than a straight. Example: Player A has 8s-9c in the pocket, Player B has 10d-10c in the pocket. The flop and turn were 7c-6d-Ks-6h. Player B would complete a full house with a 6 or a 10. Player A would complete a straight with a 5 or a 10. While strictly speaking Player A has an open-ended straight draw, it can also be referred to as a one-ended straight draw because one of the ends – the 10 – would not help the hand. The odds of completing a one-ended straight draw are the same as the odds of completing an inside straight draw[4]
open
To bet first. See open.
open-ended straight draw, open-ended
An outside straight draw. Also “two-way straight draw” or “double-ended straight draw”.
openers
The cards held by a player in a game of “jackpots” entitling him to open the pot. “Splitting openers” refers to holding onto one of your openers after discarding it to prove you had the necessary cards to open should you win the pot.
open limp
Being the first person in the pot preflop, but not raising.
option
  1. An optional bet or draw, such as getting an extra card facedown for 50 cents or raising on the big blind when checked all the way around.
  2. The right to raise possessed by the big blind if there have been no raises.
orbit
A full rotation of the blinds at a table. Equal to the number of people at the table.
outs
See out.
out of position, OOP
A player is said to be out of position, if he is either first to act, or is not last to act on a betting round.
outside straight draw
See outside straight draw. Also “two-way straight draw” or “double-ended straight draw”.
overbet
To make a bet that is more than the size of the pot in a no limit game.
overcall
To call a bet after others have called, esp. big bets. Jim bet, Alice called, then Ted overcalled. Compare to “cold call“, “flat call“, “smooth call“.
overcard
  1. A community card with a higher rank than a player’s pocket pair.
  2. A higher card. Ted held two overcards to Jill’s pair with two cards to come.
overpair
In community card games such as Texas hold ‘em and Omaha hold ‘em, a pocket pair with a higher rank than any community card.
overs
An option to increase the stakes in limit games. Players may elect to play or not play overs; those who choose to play display some sort of token. If, at the beginning of a betting round after the first, only overs players remain in the hand, bets of twice the present limit are allowed. Most often used in home games as a compromise between aggressive and meek players.

P

paint
Any royal card. Used mostly in lowball games, where royal cards are rarely helpful.
pair
See one pair
passive
A style of play characterized by checking and calling. Compare to “aggressive“, “loose“, “tight“.
pat
Already complete. A hand is a pat hand when, for example, a flush comes on the first five cards dealt in Draw poker. Also see made hand.
pay off
To call a bet when you are most likely drawing dead because the pot odds justify the call.
penny ante
Frivolous, low stakes, or “for fun” only; A game where no significant stake is likely to change hands.
perfect
The best possible cards, in a lowball hand, after those already named. For example, 7-perfect would be 7-4-3-2-A, and 8-6-perfect would be 8-6-3-2-A.
pick-up
When the house picks up cash from the dealer after a player buys chips.
play the board
In games such as Texas hold ‘em, where 5 community cards are dealt, if your best hand is on the board and you go to the showdown you are said to “play the board”.
pocket cards
See “hole cards“.
pocket pair
In community card poker or stud poker, when two of a player’s private cards make a pair. Also “wired pair“.
poker face
A blank expression that does not reveal anything about the cards being held. Often used outside the world of poker.
position
See position.
position bet
A bet that is made more due to the strength of the bettor’s position than the strength of the bettor’s cards.
post
To make the required small or big blind bet in Texas hold ‘em or other games played with blinds rather than antes
post dead
To post a bet amount equal to the small and the big blind combined (the amount of the large blind playing as a live blind, and the amount of the small blind as dead money). In games played with blinds, a player who steps away from the table and misses his turn for the blinds must either post dead or wait for the big blind to re-enter the game. Compare to “dead blind”.
post oak bluff
See post oak bluff
pot
See pot.
pot-committed
More often in the context of a no limit game; the situation where you can no longer fold because the size of the pot is so large compared to the size of your stack.
pot-limit
See pot limit.
pot odds
See pot odds.
pre-flop
On flop games refers to the time when players already have their pocket cards but no flop has been dealt yet. It’s also the first round of bets.
probe bet
A bet after the flop by a player who did not take the lead in betting before the flop (and when the player that did take the lead in betting before the flop declined to act). Compare to “continuation bet”.
prop, proposition player
A player who gets paid an hourly rate to start poker games or to help them stay active. Prop players play with their own money, which distinguishes them from shills, who play with the casino’s money.
protection, protect
See protection.
purse
The total prize pool in a poker tournament
push
To bet all in.
put the clock (on someone)
See call the clock.
put on
To put someone on a hand is to deduce what hand they have based on their actions and your knowledge of their gameplay. See also tells.

Q

quads
Four of a kind.
qualifier, qualifying low
A qualifying low hand. High-low split games often require a minimum hand value, such as 8-high, in order to award the low half of the pot. In some home games, there are qualifiers for high hands as well: “Seven stud, trips-eight”.
quarter
To win a quarter of a pot, usually by tying the low or high hand of a high-low split game. Generally, this is an unwanted outcome, as a player is often putting in a third of the pot in the hope of winning a quarter of the pot back.

R

rabbit hunt
After a hand is complete, to reveal cards that would have been dealt later in the hand had it continued. This is usually prohibited in casinos because it slows the game and may reveal information about concealed hands. Also “fox hunt”.
rack
1. A collection of 100 chips of the same denomination, usually arranged in 5 stacks in a plastic tray.
2. A plastic tray used for storing a rack of chips.
race
See coin flip.
rag
A low-valued (and presumably worthless) card. I don’t like playing ace-rag from that position. Hence “ragged”/”raggy” – having a low value: The flop was pretty ragged, so I figured my queens were good. Though note that if a flop consists of consecutive or same-suited low-value cards then it is not ragged/raggy, as it could be valuable as part of a straight or flush.
rail
The rail is the sideline at a poker table – the (often imaginary) rail separating spectators from the field of play. Watching from the rail means watching a poker game as a spectator. “Going to the rail” usually means “Losing all one’s money”.
railbird
A non-participatory spectator of a poker game
rainbow
Three or four cards of different suits, especially said of a flop.
raise
See raise.
rake
See rake. Also “juice”, “vig“, “vigorish“.
rakeback
Rebate/repayment to a player of a portion of the rake paid by that player, normally from a non-cardroom, third-party source such as an affiliate. Rakeback is paid in many ways by online poker rooms, affiliates or brick and mortar rooms. Many use direct money payments for online poker play. Brick and Mortar rooms usually use rate cards to track and pay their rakeback. See Rake (poker)#Rakeback.
Rakeback pro
Rakeback pro is the definition given to a poker player who may not be a winning player, however, uses rakeback to supplement his losses and turn them in to winnings.
range of hands
Term used for the list of holdings that a player considers a opponent might have when trying to deduce their holding. See also “put on”.
rathole
To remove a portion of your chips from the table while the game is underway. Normally prohibited in public card rooms. Also “going south”.
rebuy
An amount of chips purchased after the buy-in. In some tournaments, players are allowed to rebuy chips one or more times for a limited period after the start of the game, providing that their stack is at or under its initial level. Compare with “add-on“.
redeal
To deal a hand again, possibly after a misdeal.
redraw
  1. To make one hand and have a draw for a better hand. Ted made a straight on the turn with a redraw for a flush on the river..
  2. Second or later draws in a draw game with multiple draws.
represent
To represent a hand is to play as if you hold it (whether you actually hold it or are bluffing).
reraise
Raise after one has been raised. Also coming “over the top”.
ring game
See ring game.
river
See river.
rock
  1. A very tight player (plays very few hands and only continues with strong hands).
  2. A bundle of chips held together with a rubber band, or other token signifying an obligatory live straddle. If the player under the gun has the rock, he must use it to post a live straddle. The winner of the pot collects the rock and is obligated to use it in turn.
rolled-up trips
In seven-card stud, three of a kind dealt in the first three cards.
rounder
An expert player who travels around to seek out high-stakes games
royal cards
Royal card are also known as face cards or picture cards. These cards consist of the Jack, Queen, and King of any suit.
royal flush
A straight flush of the top five cards of any suit. This is generally the highest possible hand.
runner-runner
A hand made by hitting two consecutive cards on the turn and river. Also “backdoor“. Compare to “bad beat” and “suck out“.
rush
A prolonged winning streak. A player who has won several big pots recently is said to be on a rush. Also “heater”.

S

sandbag
See slow play.
satellite
A tournament in which the prize is a free entrance to another (larger) tournament.
scare card
A card dealt face up (either to a player in a game such as stud or to the board in a community card game) that could create a strong hand for someone. The Jack of spades on the turn was a scare card because it put both flush and straight possibilities on the board.
scoop
In high-low split games, to win both the high and the low half of the pot.
second pair
In community card poker games, a pair of cards of the second-top rank on the board. Compare bottom pair, top pair.
sell
In spread limit poker, to sell a hand is to bet less than the maximum with a strong hand, in the hope that more of your opponents will call the bet.
semi-bluff
When a player bluffs on one round of betting with an inferior or drawing hand that might improve in a later round. See semi-bluff.
set
Three of a kind, esp. the situation where two of the cards are concealed in the player’s hole cards. Compare to “trips“.
set-up
A deck that has been ordered, usually King to Ace by suit (spades, hearts, clubs and diamonds). In casinos, it is customary to use a set-up deck when introducing a new deck to the table. The set-up is spread face up for the players to demonstrate that all of the cards are present before the first shuffle. Also called to “spade the deck”.
sevens rule
A rule in many A-5 lowball games that requires a player with a seven-low or better after the draw to bet, rather than check or check-raise. In some venues a violator loses any future interest in the pot; in others he forfeits his interest entirely.
shark
A professional player. See also card sharp.
shoe
A slanted container used to hold the cards yet to be dealt, usually used by casinos or in professional poker tournaments.
shill
See shill. Compare to “proposition player”.
shootout
A poker tournament format where the last remaining player of a table goes on to play the remaining players of other tables. Each table plays independently of the others; that is, there is no balancing as players are eliminated. This format is particularly common in European televised poker programs, including Late Night Poker.
short buy
In no-limit poker, to buy in to a game for considerably less money than the stated maximum buyin, or less than other players at the table have in play.
short stack
A stack of chips that is relatively small for the stakes being played.
shorthanded
A poker game that is played with around six players or less, as opposed to a full ring game, which is usually nine or ten players. A tournament where all tables are shorthanded at all times is called a short table tournament.
showdown
When if more than one player remains after the last betting round, remaining players expose and compare their hands to determine the winner or winners. See showdown.
side game
A ring game running concurrently with a tournament made up of players who have either been eliminated or opted not to play the tournament.
side pot
A separate pot created to deal with the situation of one player going “all in”. See Betting (poker)#Side pots.
sit and go
A poker tournament with no scheduled starting time that starts whenever the necessary players have put up their money. Single-table sit-and-goes, with nine or ten players, are the norm, but multi-table games are common as well. Also called sit n’ gos and a variety of other similar spellings.
slow play
See slow play.
slow roll
To delay or avoid showing one’s hand at showdown, forcing other players to expose their hands first. When done while holding a good hand likely to be the winner, it is considered poor etiquette, because it often gives other players “false hope” that their hands might win before the slow-roller’s is exposed.
small blind
See blinds.
smooth call
See “flat call“.
snow
  1. To play a worthless hand misleadingly in draw poker in order to bluff.
  2. The worthless hand in question.
soft-play
To intentionally go easy on a player (e.g. not betting or raising against him when you usually would). Soft play is expressly prohibited in most card rooms, and may result in penalties ranging from forced sit-outs to forfeiture of stakes or winnings.
splash the pot
To throw one’s chips in the pot in a disorderly fashion. Not typically allowed, because the dealer can’t tell how much has been bet.
split
See split and high-low split.
split two pair
In community card poker, a two pair hand, with each pair made of one of your hole cards, and one community card.
spread
The range between a table’s minimum and maximum bets.
spread-limit
A form of limit poker where the bets and raises can be between a minimum and maximum value. The spread may change between rounds.
squeeze play
A bluff reraise in no limit hold’em with less-than-premium cards, after another player or players have already called the original raise. The goal is to bluff everyone out of the hand and steal the bets. This play is most effective when a loose aggressive player opens the pot and is called by one or more passive / weak players. Assuming a standard raise of 3BBs, and only one caller, then the minimum bluff squeezing stack is generally accepted as being at least 18 BBs (this increases the more cold callers there are in the pot).
stack
  1. The total chips and currency that a player has in play at a given moment.
  2. A collection of 20 poker chips of the same denomination, usually arranged in an orderly column.
stakes
The definition of the amount one buys in for and can bet. For example, a “low stakes” game might be a $10 buy-in with a $1 maximum raise.
stand pat
In draw poker, playing the original hand using no draws, either as a bluff or in the belief it is the best hand.
starting hand
See starting hand.
steal
See steal.
steam
A state of anger, mental confusion, or frustration in which a player adopts a less than optimal strategy, usually resulting in poor play and poor performance. Compare to ‘tilt‘.
stop and go
Stop and go or stop ‘n’ go is when a player bets into another player who has previously raised or otherwise shown aggression. Example: On the flop, Bill bets into Tom, Tom raises, and Bill just calls. On the turn, Bill bets into Tom again. Bill has just pulled a stop ‘n’ go play.
Another version of the “stop and go” is in tournament poker when a player raises pre-flop with the intention of going all in after the flop regardless of the cards that fall. This is typically done when the blinds are high and every chip becomes vital.
straddle bet
See straddle bets.
straight
  1. Poker hand: see straight.
  2. When used with an amount, indicates that the speaker is referring to the total bet, versus the amount being raised. Alice bets twenty. Bob raises to fifty straight. Meaning he called twenty and raised thirty. Also “altogether” or “all day“.
straight flush
See straight flush.
strategy card
A wallet sized card that is commonly used to help with poker strategies in online and casino games.
street
A street is another term for a dealt card or betting round, e.g. as in first street, second street, third street (flop), forth street (turn), fifth street (river)
string bet
A call with one motion and a later raise with another, or a reach for more chips without stating the intended amount. String bets are prohibited in public cardroom rules. Compare to “forward motion“. A player can (and should) defend himself against string bet complaints by declaring his intention before moving any chips. Note that the “I call, and raise…” cliche is a string bet.
structured
A structured betting system is one where the spread of the bets may change from round to round.
stud
  1. A variant of poker. See stud poker.
  2. A card dealt face up in Stud poker.
suck out
A situation when a hand heavily favored to win loses to an inferior hand after all the cards are dealt. The winning hand is said to have “sucked out”. Compare to “bad beat“.
suited
Having the same suit. See card suits.
suited connectors
See suited connectors.
super satellite
A multi-table poker tournament in which the prize is a free entrance to a satellite tournament or a tournament in which all the top finishers gain entrance to a larger tournament.

T

table stakes
See table stakes.
tag
A “tight aggressive” style of play in which a player plays a small number of strong starting hands, but when in pots plays aggressively.
tell
A tell in poker is a detectable change in a player’s behavior or demeanor that gives clues to that player’s assessment of his hand. A player gains an advantage if he observes and understands the meaning of another player’s tell, particularly if the tell is unconscious and reliable. Sometimes a player may fake a tell, hoping to induce his opponents to make poor judgments in response to the false tell. See tell.
third man walking
A player who gets up from his seat in a cash game, after two other players are already away from the table, is referred to as the “third man walking”. In a casino with a “third man walking rule”, this player may be required to return to his seat within 10 minutes, or one rotation of the deal around the table, or else his seat in the game will be forfeited if there is a waiting list for the game.
three bet, three betting, 3-bet, 3bet
To be the first player to put in a 3rd unit of betting. For example, if Bob opens for $10, and Mary raises to make the bet $20, if Ted also raises to make the bet $30, this is to “three bet”. (Before the flop, 3-betting means re-raising the first raiser.)
three of a kind
See three of a kind. Also “trips“, “set“.
three pair
In a seven card game, such as seven-card stud or Texas hold ‘em, it is possible for a player to have 3 pairs, although a player can only play two of them as part of a standard 5-card poker hand. This situation may jokingly be referred to as a player having a hand of three pair. Note that in Omaha hold ‘em, it is possible to “have” 4 pair in the same manner.
tight
  1. See loose/tight play. Compare to “loose“, “aggressive“, “passive“.
  2. Having a tight is also slang for a “full house“.
tilt
Emotional upset, mental confusion, or frustration in which a player adopts a less than optimal strategy, usually resulting in poor play and poor performance. See tilt. Compare with ‘steam‘.
to go
A term used to describe the amount that a player is required to call in order to stay in the hand, “Alice was deciding whether to call now it was $50 to go.”
toke
In a brick and mortar casino, a toke is a “tip” given to the dealer by the winner of the pot. Tokes often represent a large percentage of a dealer’s income.
top kicker
In community card poker games, top kicker is the best possible kicker to some given hand. Usually it would be an Ace, but with an Ace on the board it would be a King or lower. Having “top pair, top kicker” is frequently enough to win a Texas hold ‘em hand.
top pair
In community card poker games, top pair is a pair comprising a pocket card and the highest ranking card on the board. Compare second pair, bottom pair.
top two
A split two pair, matching the highest-ranking two flop cards.
trap
See slow play.
trey
A 3-spot card. Casino personnel refer to the 3♣ as the “trey of clubs”.
trips
When one of a player’s hole cards in Texas hold ‘em connects with two cards on the board to make three of a kind. This differs from a set where three of a kind is made when a pocket pair connects with one card on the flop to make three of a kind.
Three of a kind. Compare to “set“.
turbo

A turbo is a type of tournament where the blind levels increase much faster than in standard play.

turn
See turn.

U

under the gun
The playing position to the direct left of the blinds in Texas hold ‘em or Omaha hold ‘em. The player who is under the gun must act first on the first round of betting.
underdog
An underdog or dog is a player with a smaller chance to win than another specified player. Frequently used when the exact odds are expressed. Harry might have been bluffing, but if he really had the king, my hand was a 4-to-1 dog, so I folded.
underfull
A full house made where the three of a kind has lower ranking cards than the pair. I had the underfull when the flop came A-A-5 and I had pocket 5’s in the hole. Can be beaten by the “big full“.
up
When used with a card rank to describe a poker hand, refers to two pair with the named card being the higher pair. For example, a hand of QQ885 might be called “queens up”.
upcard
See upcard.
up the ante
Increase the stake. Also commonly used outside the context of poker.
upstairs
See raise.

V

value bet
A bet made by a player who wants it to be called (as opposed to a bluff or protection bet). This is typically because he has a superior hand that he expects to win at showdown, or a very good draw for which he can increase his pot equity by more than the amount of his bet. See value.
vigorish, vig
The rake. See vigorish.

W

wake up
To “wake up with a hand” means to discover a strong starting hand, often when there has already been action in front of the player.
walk
A walk is the situation where all players fold to the big blind.
wash
To mix the deck by spreading the cards face down on the table and mixing them up. A dealer may wash the deck before shuffling.
weak ace
An ace with a low kicker (e.g. four). Also “small ace,” “soft ace,” “ace-rag.”
wheel
  1. A 5-high straight (A-2-3-4-5), with the Ace playing low. See wheel.
  2. In deuce-to-seven lowball, the nut low hand (2-3-4-5-7).
wild card
See wild card. Compare to bug.
window card
An upcard in stud poker. The first window card in stud is called the “door card”. In Texas hold’em and Omaha, the window card is the first card shown when the dealer puts out the three cards for the flop.
wrap
In Omaha hold ‘em, an open ended straight draw comprising two board cards and three or four cards from a player’s hand. A player holding 345A with the board 67K has a “wrap”, as any 3, 4, or 5, or 8 will make a straight. A hand of 4589 would also be a wrap draw, but would often be referred to as a “big wrap” because it has twenty outs rather than thirteen, and is not at the idiot end.

Notes

References

Namespaces
Variants
Actions

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Poker

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A game of Texas hold ‘em in progress. “Hold ‘em” is currently the most popular form of poker.

Poker is a family of card games that share betting rules and usually (but not always) hand rankings. Poker games differ in how the cards are dealt, how hands may be formed, whether the high or low hand wins the pot in a showdown (in some games, the pot is split between the high and low hands), limits on bets and how many rounds of betting are allowed. In most modern poker games, the first round of betting begins with some form of forced bet. The action then proceeds to the left. Each player in turn must either match the maximum previous bet or fold, losing the amount bet so far and all further interest in the hand. A player who matches a bet may also raise, increasing the bet. The betting round ends when all players have either matched the last bet or folded. If all but one player fold on any round, the remaining player collects the pot and may choose to show or conceal their hand. If more than one player remains in contention after the final betting round, the hands are shown and the winning hand takes the pot.[1]

With the exception of initial forced bets, money is only placed into the pot voluntarily by a player who, at least in theory, rationally believes the bet has positive expected value. Thus, while the outcome of any particular hand is determined mostly by chance, the long-run expectations of the players are determined by their actions chosen based on probability and psychology.

Contents


History

The history of poker is the subject of some debate. One of the earliest known games to incorporate betting, hand rankings, and bluffing was the 15th century German game Pochspiel. Poker closely resembles the Persian game of As Nas, though there is no specific description of nas prior to 1890.[2] In the 1937 edition of Foster’s Complete Hoyle, R. F. Foster wrote: “the game of poker, as first played in the United States, five cards to each player from a twenty-card pack, is undoubtedly the Persian game of as nas.”[3][4] By 1990s some gaming historians including David Parlett started to challenge the notion that poker is a direct derivative of As Nas.[3] There is evidence that a game called poque, a French game similar to poker, was played around the region where poker is said to have originated. The name of the game likely descended from the Irish Poca (Pron. Pokah) (‘Pocket’) or even the French poque, which descended from the German pochen (‘to brag as a bluff’ lit. ‘to knock’).[5] Yet it is not clear whether the origins of poker itself lie with the games bearing those names. It is commonly regarded as sharing ancestry with the Renaissance game of primero and the French brelan. The English game brag (earlier bragg) clearly descended from brelan and incorporated bluffing (though the concept was known in other games by that time).[6] It is quite possible that all of these earlier games influenced the development of poker as it exists now.

Harry Truman’s poker chips

A modern school of thought rejects these ancestries.[7] They focus on the card play in poker, which is trivial and could have been derived from any number of games, or made up on general cardplay principles.[8] The unique features of poker have to do with the betting, and do not appear in any known older game.[9] In this view poker originated much earlier, in the early or mid-1700s, and spread throughout the Mississippi River region by 1800. It was played in a variety of forms, with 52 cards, and included both straight poker and stud. 20 card poker was a variant for two players (it is a common English practice to reduce the deck in card games when there are fewer players).[10] The development of poker is linked to the historical movement that also saw the invention of commercial gambling.[1][11]

English actor Joseph Crowell reported that the game was played in New Orleans in 1829, with a deck of 20 cards, and four players betting on which player’s hand was the most valuable. Jonathan H. Green’s book, An Exposure of the Arts and Miseries of Gambling (G. B. Zieber, Philadelphia, 1843), described the spread of the game from there to the rest of the country by Mississippi riverboats, on which gambling was a common pastime. As it spread north along the Mississippi River and to the West during the gold rush, it is thought to have become a part of the frontier pioneer ethos.

Soon after this spread, the full 52-card English deck was used and the flush was introduced. The draw was added prior to 1850 (when it was first mentioned in print in a handbook of games).[12] During the American Civil War, many additions were made including stud poker (the five-card variant), and the straight. Further American developments followed, such as the wild card (around 1875), lowball and split-pot poker (around 1900), and community card poker games (around 1925).

The game and jargon of poker have become important parts of American culture and English culture. Such phrases and clichés as ace in the hole, ace up one’s sleeve, beats me, blue chip, call one’s bluff, cash in, high roller, pass the buck, poker face, stack up, up the ante, when the chips are down, wild card, and others are used in everyday conversation, even by those unaware of their origins at the poker table.

Beginning in 1970 a series of developments led to poker becoming far more popular than it was previously:

Poker’s popularity experienced an unprecedented spike at the beginning of the 21st century, largely because of the introduction of online poker and hole-card camera, which turned the game into a spectator sport. Viewers could now follow the action and drama of the game, and broadcasts of poker tournaments such as the World Series of Poker and the World Poker Tour brought in huge audiences for cable and satellite TV distributors. Because of the increasing coverage of poker events, poker pros became celebrities, with poker fans all over the world entering into expensive tournaments for the chance to play with them. This increased camera exposure also brings a new dimension to the poker professional’s game—the realization that their actions may be aired later on TV.

Since 2003, major poker tournament fields have grown dramatically, in part because of the growing popularity of online satellite-qualifier tournaments where the prize is an entry into a major tournament. The 2003 and 2004 World Series Of Poker champions, Chris Moneymaker and Greg Raymer, respectively, won their seats to the main event by winning online satellites.[16] After the passage of the UIGEA in October 2006, attendance at live tournaments as well as participation in live and online cash games initially slowed, however they are still growing and far more popular today than they were prior to 2003. The growth and popularity of poker can be seen in the WSOP which had a record 6,844 entrants to the main event.[17].

Gameplay

In casual play, the right to deal a hand typically rotates among the players and is marked by a token called a dealer button (or buck). In a casino, a house dealer handles the cards for each hand, but the button (typically a white plastic disk) is rotated clockwise among the players to indicate a nominal dealer to determine the order of betting.

One or more players are usually required to make forced bets, usually either an ante or a blind bet (sometimes both). The dealer shuffles the cards, the player on the chair to their right cuts, and the dealer deals the appropriate number of cards to the players one at a time, beginning with the player to their left. Cards may be dealt either face-up or face-down, depending on the variant of poker being played. After the initial deal, the first of what may be several betting rounds begins. Between rounds, the players’ hands develop in some way, often by being dealt additional cards or replacing cards previously dealt. At the end of each round, all bets are gathered into the central pot.

At any time during a betting round, if one player bets and no opponents choose to call (match) the bet and instead fold, the hand ends immediately, the bettor is awarded the pot, no cards are required to be shown, and the next hand begins. This is what makes bluffing possible. Bluffing is a primary feature of poker, one that distinguishes it from other vying games and from other games that make use of poker hand rankings.

At the end of the last betting round, if more than one player remains, there is a showdown, in which the players reveal their previously hidden cards and evaluate their hands. The player with the best hand according to the poker variant being played wins the pot. A poker hand comprises five cards; in the variants where a player has more than five cards the best five cards play.

Variations

WSOP Main Event Table

Poker has many variations, all following a similar pattern of play and generally using the same hand ranking hierarchy. There are three main families of variants, largely grouped by the protocol of card-dealing and betting:

Straight
A complete hand is dealt to each player, and players bet in one round, with raising and re-raising allowed. This is the oldest poker family; the root of the game as currently played was a game known as Primero, which evolved into the game three-card brag, a very popular gentleman’s game around the time of the American Revolutionary War and still enjoyed in the U.K. today. Straight hands of five cards are sometimes used as a final showdown, but poker is currently virtually always played in a more complex form to allow for additional strategy.
Stud poker
Cards are dealt in a prearranged combination of face-down and face-up rounds, or streets, with a round of betting following each. This is the next-oldest family; as poker progressed from three to five-card hands, they were often dealt one card at a time, either face-down or face-up, with a betting round between each. The most popular stud variant today, seven-card stud, deals two extra cards to each player (three face-down, four face-up) from which they must make the best possible 5-card hand.
Draw poker
A complete hand is dealt to each player, face-down, and after betting, players are allowed to attempt to change their hand (with the object of improving it) by discarding unwanted cards and being dealt new ones. Five-card draw is the most famous variation in this family.
Community card poker (also known as flop poker)
A variation of Stud, players are dealt an incomplete hand of face-down cards, and then a number of face-up community cards are dealt to the center of the table, each of which can be used by one or more of the players to make a 5-card hand. Texas hold-em and Omaha are two well-known variants of the Community family.

Other games that use poker hand rankings may likewise be referred to as poker. Video poker is a single-player computer game that functions much like a slot machine; most video poker machines play draw poker, where the player bets, a hand is dealt, and the player can discard and replace cards. Payout is dependent on the hand resulting after the draw and the player’s initial bet.

Strip poker is a traditional poker variation where players remove clothing when they lose bets. Since it depends only on the basic mechanic of betting in rounds, strip poker can be played with any form of poker; however, it is usually based on simple variants with few betting rounds, like five card draw.

Another game with the poker name, but with a vastly different mode of play, is called Acey-Deucey or Red Dog poker. This game is more similar to Blackjack in its layout and betting; each player bets against the house, and then is dealt two cards. For the player to win, the third card dealt (after an opportunity to raise the bet) must have a value in between the first two. Payout is based on the odds that this is possible, based on the difference in values of the first two cards. Other poker-like games played at casinos against the house include three card poker and pai gow poker.

See also

Notes

  1. ^ a b David G. Schwartz, Roll the Bones: The History of Gambling, Gotham (2007), ISBN 978-1-59240-316-5
  2. ^ Pagat.com: A History of Poker by David Parlett
  3. ^ a b “History of Poker”. Cardplayer.com. 2009-03-06. http://www.cardplayer.com/history_of_poker/article/7-poque-or-poqas-to-pokuh. Retrieved 2009-03-20. 
  4. ^ “MSN Encarta: Poker”. MSN Encarta: Poker. Encarta.msn.com. http://encarta.msn.com/dictionary_1861738282/poker.html. Retrieved 2009-03-20. 
  5. ^ “Online Etymology Dictionary — term: poker”. Douglas Harper. http://www.etymonline.com/index.php?term=poker. Retrieved 2007-10-03. 
  6. ^ “MSN Encarta: Poker”. MSN Encarta: Poker. Encarta.msn.com. http://encarta.msn.com/dictionary_1861738282/poker.html. Retrieved 2009-03-20. 
  7. ^ Reuven and Gabrielle Brenner, Gambling and Speculation: A Theory, a History, and a Future of some Human Decisions , Cambridge University Press (1990), ISBN 978-0-521-38180-2
  8. ^ Stephen Longstreet, Win or Lose: A Social History of Gambling in America , Bobbs-Merrill (1977), ISBN 978-0-672-52253-6
  9. ^ Reuven and Gabrielle Brenner, and Aaron Brown, A World of Chance: Betting on Religion, Games, Wall Street, Cambridge University Press (2008), ISBN 978-04701273152
  10. ^ Aaron Brown, The Poker Face of Wall Street, John Wiley & Sons (2006), ISBN 978-0-470-12731-5
  11. ^ Timothy O’Brien, Bad Bet : The Inside Story of the Glamour, Glitz, and Danger of America’s Gambling Industry, Crown Business (1998), ISBN 978-0-8129-2807-5
  12. ^ Henry G. Bond (ed.), Bohn’s New Handbook of Games, Henry F. Anners (1850)
  13. ^ “World Series of Poker: A Retrospective”. Gaming.unlv.edu. 2007-10-22. http://gaming.unlv.edu/WSOP/history.html. Retrieved 2009-03-20. 
  14. ^ “United States of Poker: New Jersey”. Pokerplayernewspaper.com. http://www.pokerplayernewspaper.com/viewarticle.php?id=289. Retrieved 2009-03-20. 
  15. ^ “Late Night Poker: About the Show”. Channel4.com. http://www.channel4.com/entertainment/tv/microsites/P/poker/about_the_show.html. Retrieved 2009-03-20. 
  16. ^ “Chris Moneymaker on”. Answers.com. 1975-11-21. http://www.answers.com/topic/chris-moneymaker. Retrieved 2009-03-20. 
  17. ^ “PokerStars.com WSOP Qualifiers History”. PokerStars.com. 2008-04-21. http://www.pokerstars.com/wsop/history/qualifiers/. Retrieved 2010-02-11. 

External links

Namespaces
Variants
Actions

© This material from Wikipedia is licensed under the GFDL.
© This material from Wikipedia is licensed under the GFDL.